Mists of Pandaria is Blizzard’s fourth expansion to their award-winning MMO, “World of Warcraft”, taking players to the new continent of Pandaria – a land heavily influenced by traditional Eastern architecture and design. Through the released concept art, you can see the Eastern influence permeating every facet of the game, [...]
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Evolution – Devil May Cry
Finally, I sit down and resume work on this site once again. If I have learned anything in the past months, it is that running repeatedly into a wall in hopes the wall would give is futile. Insisting upon brainstorming ideas for the site against an adamant writer’s block proved to [...]
Read more ›Blind Squirrel Props
It’s time to introduce a new category here on Chimeric Concepts – Costuming & Props! And for our first feature, we have graphic designer Mike Iverson. Mike Iverson is the mastermind behind Blind Squirrel Props, and the creator of some of the best replicas of fantasy and sci-fun props you [...]
Read more ›Art of Danny Gardner
Danny Gardner is a concept artist working in the entertainment industry, having worked on projects such as Fox Studios’ Bones and Gearbox Software’s Borderlands 2. A master of many subjects, Danny can craft vehicles, landscapes, props and figures with equal finesse. From sleek, stylish ships to strikingly detailed environments, you [...]
Read more ›Guild Wars 2 Concept Art
Though a release date is still unclear for NCSoft and ArenaNet’s highly-anticipated MMORPG, there has been no shortage of concept art since early this year. Showcasing the talents of many of ArenaNet’s best artisits, Guild Wars 2 showcases a brilliant and diverse world where the inhabitants are just as vivid and [...]
Read more ›Magic: The Gathering Art by Rebecca Guay
Rebecca Guay has been contributing paintings to Magic: The Gathering since the early 1990′s, offering a unique style that is instantly recognizable amongst the normally dark and gritty style of the Magic universe.
Read more ›Assassin’s Creed III Concept Art
The concept artist of past Assassin’s Creed games, Gilles Beloeil, remains the senior concept artist for Assassin’s Creed 3. While the style remains the same, the shift to the 18th century changes nearly every aspect of the game: environment, costumes, architecture. Even with the change of setting, however, the art [...]
Read more ›Uncharted: Drake’s Fortune Concept Art
There is a treasure trove of concept art out there for Uncharted, and rightfully so – the game was applauded by critics for its cinematic take on storytelling combined with lush, highly detailed environments and realistic characters. While Naughty Dog will soon raise the bar (again) with Last of Us, [...]
Read more ›Donkey Kong Country Returns Concept Art by Sammy Hall
Donkey Kong Country Returns is a beautiful game. No platformer has ever presented such detailed and dynamic environments; the world is alive and reacts in unique ways as you progress. It is appropriate, then, that such a gorgeous game has equally fantastic artwork. The following concept art was created by [...]
Read more ›World of Warcraft: Cataclysm – Character and Equipment Design
Cataclysm brought two new races into the spotlight of Azeroth: the technologically-gifted Goblins and the cursed, feral Worgen. Each left their own footprint in the world; the Worgen regions present a very Victorian-esque style of architecture and a Goblin settlement can be seen a mile away with its haphazard carpentry [...]
Read more ›Anima RPG Art by Wen-M
The Anima brand spans the entirety of traditional gaming with products including a card game, a roleplaying game and a miniatures game. Anima gets its unique art style from the designs of its biggest contributor, Wen-M. Combining bright, vivid colors with sharp and often extraordinary details, Wen-M has given the [...]
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