Articles by: Austin Davis

Evolution – Devil May Cry

Evolution – Devil May Cry

Finally, I sit down and resume work on this site once again.  If I have learned anything in the past months, it is that running repeatedly into a wall in hopes the wall would give is futile.  Insisting upon brainstorming ideas for the site against an adamant writer’s block proved to [...]

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Mists of Pandaria Concept Art

Mists of Pandaria Concept Art

Mists of Pandaria is Blizzard’s fourth expansion to their award-winning MMO, “World of Warcraft”, taking players to the new continent of Pandaria – a land heavily influenced by traditional Eastern architecture and design.  Through the released concept art, you can see the Eastern influence permeating every facet of the game, [...]

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Blind Squirrel Props

Blind Squirrel Props

It’s time to introduce a new category here on Chimeric Concepts – Costuming & Props!  And for our first feature, we have graphic designer Mike Iverson. Mike Iverson is the mastermind behind Blind Squirrel Props, and the creator of some of the best replicas of fantasy and sci-fun props you [...]

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Art of Laurel Austin

Art of Laurel Austin

Laurel Austin is an artist currently working for Blizzard Entertainment, and has contributed concept work for big titles such as Splash Damage’s Brink.  She has also contributed art to the World of Warcraft Trading Card Game – I’m a huge fan of the Headless Horseman card sleeves myself.  For more [...]

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Art of Jose Emroca Flores

Art of Jose Emroca Flores

Jose Emroca Flores is an illustrator and designer currently working at Activision Blizzard in California.  His previous works are among the likes of EA, Vivendi Universal, Maxim, Game Informer, Iam8bit and many others.  If you would like to see more of Jose’s works, be sure to check out his personal [...]

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Art of Gadget-Bot

Art of Gadget-Bot

Gadget-Bot is a studio combining the works of concept artists Robert Simons (The Thing [2011], Project Arbiter, Ender’s Game [2013]) and Peggy Chung (Merada Entertainment, Rhythm & Hues).    With mastery in illustrating and rendering a myriad of subjects ranging from futuristic mechs to more traditional animation design, the sheer [...]

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Art of Danny Gardner

Art of Danny Gardner

Danny Gardner is a concept artist working in the entertainment industry, having worked on projects such as Fox Studios’ Bones and Gearbox Software’s Borderlands 2.  A master of many subjects, Danny can craft vehicles, landscapes, props and figures with equal finesse.  From sleek, stylish ships to strikingly detailed environments, you [...]

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Guild Wars 2 Concept Art

Guild Wars 2 Concept Art

Though a release date is still unclear for NCSoft and ArenaNet’s highly-anticipated MMORPG, there has been no shortage of concept art since early this year.  Showcasing the talents of many of ArenaNet’s best artisits, Guild Wars 2 showcases a brilliant and diverse world where the inhabitants are just as vivid and [...]

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Magic: The Gathering Art by Rebecca Guay

Magic: The Gathering Art by Rebecca Guay

Rebecca Guay has been contributing paintings to Magic: The Gathering since the early 1990′s, offering a unique style that is instantly recognizable amongst the normally dark and gritty style of the Magic universe.

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Assassin’s Creed III Concept Art

Assassin’s Creed III Concept Art

The concept artist of past Assassin’s Creed games, Gilles Beloeil, remains the senior concept artist for Assassin’s Creed 3.  While the style remains the same, the shift to the 18th century changes nearly every aspect of the game: environment, costumes, architecture.  Even with the change of setting, however, the art [...]

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