Post Tagged with: "costumes"

Mists of Pandaria Concept Art

Mists of Pandaria Concept Art

Mists of Pandaria is Blizzard’s fourth expansion to their award-winning MMO, “World of Warcraft”, taking players to the new continent of Pandaria – a land heavily influenced by traditional Eastern architecture and design.  Through the released concept art, you can see the Eastern influence permeating every facet of the game, [...]

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Blind Squirrel Props

Blind Squirrel Props

It’s time to introduce a new category here on Chimeric Concepts – Costuming & Props!  And for our first feature, we have graphic designer Mike Iverson. Mike Iverson is the mastermind behind Blind Squirrel Props, and the creator of some of the best replicas of fantasy and sci-fun props you [...]

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Art of Laurel Austin

Art of Laurel Austin

Laurel Austin is an artist currently working for Blizzard Entertainment, and has contributed concept work for big titles such as Splash Damage’s Brink.  She has also contributed art to the World of Warcraft Trading Card Game – I’m a huge fan of the Headless Horseman card sleeves myself.  For more [...]

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Art of Gadget-Bot

Art of Gadget-Bot

Gadget-Bot is a studio combining the works of concept artists Robert Simons (The Thing [2011], Project Arbiter, Ender’s Game [2013]) and Peggy Chung (Merada Entertainment, Rhythm & Hues).    With mastery in illustrating and rendering a myriad of subjects ranging from futuristic mechs to more traditional animation design, the sheer [...]

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Art of Danny Gardner

Art of Danny Gardner

Danny Gardner is a concept artist working in the entertainment industry, having worked on projects such as Fox Studios’ Bones and Gearbox Software’s Borderlands 2.  A master of many subjects, Danny can craft vehicles, landscapes, props and figures with equal finesse.  From sleek, stylish ships to strikingly detailed environments, you [...]

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Assassin’s Creed III Concept Art

Assassin’s Creed III Concept Art

The concept artist of past Assassin’s Creed games, Gilles Beloeil, remains the senior concept artist for Assassin’s Creed 3.  While the style remains the same, the shift to the 18th century changes nearly every aspect of the game: environment, costumes, architecture.  Even with the change of setting, however, the art [...]

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World of Warcraft: Cataclysm – Character and Equipment Design

World of Warcraft: Cataclysm – Character and Equipment Design

Cataclysm brought two new races into the spotlight of Azeroth: the technologically-gifted Goblins and the cursed, feral Worgen.  Each left their own footprint in the world; the Worgen regions present a very Victorian-esque style of architecture and a Goblin settlement can be seen a mile away with its haphazard carpentry [...]

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Anima RPG Art by Wen-M

Anima RPG Art by Wen-M

The Anima brand spans the entirety of traditional gaming with products including a card game, a roleplaying game and a miniatures game.  Anima gets its unique art style from the designs of its biggest contributor, Wen-M.  Combining bright, vivid colors with sharp and often extraordinary details, Wen-M has given the [...]

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